7/15/2008
Gary Rosenzweig looks at a basic game inventory system created with Flash ActionScript 3. Using an Inventory object, you can allow the player to add items to their game inventory. Then you can let them click on the items to use them, or test the inventory contents to allow them to complete tasks in the game.
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View video at Blip.TV.
Download QuickTime Movie.
Download the source file.
Subscribe via iTunes.
